addPlayer(const Player &p) (defined in World) | World | |
addPlayer(unsigned id, string name, int race, char color) (defined in World) | World | |
buildings (defined in World) | World | [private] |
currentPlayer (defined in World) | World | [private] |
getCurrentPlayer() (defined in World) | World | |
getCurrentPlayerIndex() const (defined in World) | World | |
getHeight() const (defined in World) | World | |
getMap() (defined in World) | World | |
getNumBuildings() const (defined in World) | World | |
getNumPlayers() const (defined in World) | World | |
getPlayer(unsigned i) (defined in World) | World | |
getTemperature() const (defined in World) | World | |
getTile(unsigned x, unsigned y) (defined in World) | World | |
getTileFromPixel(int x, int y) | World | |
getWidth() const (defined in World) | World | |
height (defined in World) | World | [private] |
map (defined in World) | World | [private] |
nullTile (defined in World) | World | [private] |
parseMap(string &file) (defined in World) | World | |
playerExists(unsigned index) const (defined in World) | World | |
players (defined in World) | World | [private] |
resource2string(Resource r) (defined in World) | World | |
setCurrentPlayer(unsigned p) | World | |
setTemperature(unsigned t) (defined in World) | World | |
temperature (defined in World) | World | [private] |
tools (defined in World) | World | [private] |
width (defined in World) | World | [private] |
World(string const &name, char color=0, unsigned h=100, unsigned w=100, int cPlayer=0) (defined in World) | World | |
~World() (defined in World) | World |