GameEngine | Controls the behavior of the game |
Graphics | Graphic system |
InfoMenu | Class for a Menu without options |
InventoryPanel | Inventory Panel |
Menu | Class for a menu in a game |
MessagePacket | Message Packet |
NetManager | Network manager class for Perihelion |
NetManagerClient | Client network manager class for Perihelion |
NetManagerServer | Server network manager class for Perihelion |
Panel | Base class for Panel types |
Perihelion | Main class of the game |
PlayerBase | Base class for the players in the game |
SPlayer | Reduced version of class Player |
StatusPanel | Status Panel |
SWorld | The World according to the server |
World | Contains all the information needed for an asteroid to be run |