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Perihelion Compound List

Here are the classes, structs, unions and interfaces with brief descriptions:
GameEngineControls the behavior of the game
GraphicsGraphic system
InfoMenuClass for a Menu without options
InventoryPanelInventory Panel
MenuClass for a menu in a game
MessagePacketMessage Packet
NetManagerNetwork manager class for Perihelion
NetManagerClientClient network manager class for Perihelion
NetManagerServerServer network manager class for Perihelion
PanelBase class for Panel types
PerihelionMain class of the game
PlayerBaseBase class for the players in the game
SPlayerReduced version of class Player
StatusPanelStatus Panel
SWorldThe World according to the server
WorldContains all the information needed for an asteroid to be run

Generated on Thu Jun 6 17:22:20 2002 for Perihelion by doxygen1.2.15