| alive (defined in PlayerBase) | PlayerBase | [protected] |
| baseVelocity (defined in PlayerBase) | PlayerBase | [protected] |
| color (defined in PlayerBase) | PlayerBase | [protected] |
| dirx (defined in PlayerBase) | PlayerBase | [protected] |
| diry (defined in PlayerBase) | PlayerBase | [protected] |
| getBaseVelocity() const (defined in PlayerBase) | PlayerBase | [inline] |
| getCardinalDirection() const (defined in PlayerBase) | PlayerBase | |
| getColor() const (defined in PlayerBase) | PlayerBase | |
| getDirX() const (defined in PlayerBase) | PlayerBase | |
| getDirY() const (defined in PlayerBase) | PlayerBase | |
| getIndex() const (defined in PlayerBase) | PlayerBase | |
| getName() const (defined in PlayerBase) | PlayerBase | |
| getPosX() const (defined in PlayerBase) | PlayerBase | |
| getPosY() const (defined in PlayerBase) | PlayerBase | |
| getProperties() const | PlayerBase | [virtual] |
| getRace() const (defined in PlayerBase) | PlayerBase | |
| getResource(Resource r) const (defined in PlayerBase) | PlayerBase | |
| getTileX() const (defined in PlayerBase) | PlayerBase | |
| getTileY() const (defined in PlayerBase) | PlayerBase | |
| getVelocity() const (defined in PlayerBase) | PlayerBase | |
| index (defined in PlayerBase) | PlayerBase | [protected] |
| isAlive() const (defined in PlayerBase) | PlayerBase | |
| isMoving() const (defined in PlayerBase) | PlayerBase | |
| name (defined in PlayerBase) | PlayerBase | [protected] |
| operator=(const SPlayer &p) (defined in SPlayer) | SPlayer | |
| operator=(const PlayerBase &p) (defined in PlayerBase) | PlayerBase | |
| PlayerBase(unsigned id, string nm, char race, char color, int x=0, int y=0) (defined in PlayerBase) | PlayerBase | |
| PlayerBase(const PlayerBase &p) (defined in PlayerBase) | PlayerBase | |
| PlayerBase() (defined in PlayerBase) | PlayerBase | |
| posx (defined in PlayerBase) | PlayerBase | [protected] |
| posy (defined in PlayerBase) | PlayerBase | [protected] |
| print() const | PlayerBase | |
| race (defined in PlayerBase) | PlayerBase | [protected] |
| resources (defined in PlayerBase) | PlayerBase | [protected] |
| setAlive(bool lives) (defined in PlayerBase) | PlayerBase | |
| setCardinalDirection(unsigned direction) (defined in PlayerBase) | PlayerBase | |
| setColor(char c) (defined in PlayerBase) | PlayerBase | |
| setDirX(int x) (defined in PlayerBase) | PlayerBase | |
| setDirY(int y) (defined in PlayerBase) | PlayerBase | |
| setIndex(unsigned i) (defined in PlayerBase) | PlayerBase | |
| setName(const string &n) (defined in PlayerBase) | PlayerBase | |
| setPos(int x, int y) (defined in PlayerBase) | PlayerBase | [inline] |
| setPosX(int x) (defined in PlayerBase) | PlayerBase | |
| setPosY(int y) (defined in PlayerBase) | PlayerBase | |
| setProperties(const string &properties) | PlayerBase | [virtual] |
| setRace(char c) (defined in PlayerBase) | PlayerBase | |
| setResource(Resource r, int a) (defined in PlayerBase) | PlayerBase | |
| setVelocity(int v) (defined in PlayerBase) | PlayerBase | |
| SPlayer(unsigned index, string nm, char race=0, char color=0, int x=0, int y=0) (defined in SPlayer) | SPlayer | |
| SPlayer(const SPlayer &p) (defined in SPlayer) | SPlayer | |
| SPlayer() (defined in SPlayer) | SPlayer | |
| stop() (defined in PlayerBase) | PlayerBase | |
| velocity (defined in PlayerBase) | PlayerBase | [protected] |
| ~PlayerBase() (defined in PlayerBase) | PlayerBase | [virtual] |
| ~SPlayer() (defined in SPlayer) | SPlayer | |